I think those of you who pay for their Internet traffic have noticed a tendency quite
characteristic of up-to-date casual games market. I mean the fact that the games become larger. Have you even dreamt of downloading a casual game of 100Mb a couple of years ago? Or did you think 20Mb was too much? What about buying a very large casual game up to 900 Mb without a chance to try it? Is it worth the effort and the money?
Nowadays, as game developers try to make their products more elaborate and attractive and, therefore, more competitive, their pay very close attention to the visuals of the games, creating in some cases genuine masterpieces. This especially concerns hidden object games, where graphics is really important, for the whole gameplay is based on what you see. Could you imagine such titles as Mystery Case Files: Madame Fate (104.76Mb), Mystery in London (95.49Mb) or Hidden Secrets: The Nightmare (81.87Mb) without the amazing environments they feature? But are you ready to download all of them in order to choose the one to buy? And what about the games like Agatha Christie: And Then There Were None (609Mb), Nancy Drew - Legend of the Crystal Skull (973Mb) or East Side Story (486Mb), that are so large that there is even no trial download? Are you willing to buy a pig in a poke?
Actually, it looks like many people are really ready to download large games, as if we take a glance at top downloads on the largest portals, we'll see mostly these games there. Why is it happening? Is graphics really important? Or is it the genre that makes them so popular and the size doesn't matter?
What do you think?
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