Dream Chronicles 2: The Eternal Maze - The Continuation
I think it's needless to give big descriptions and explanations what Dream Chronicles 2: The Eternal Maze is all about for those who are familiar with the original game.
I'm sure it would be enough to just give the title of the game and the
next question would be not whether they want it or not but when they
are going to get it. And the reasons for that are so obvious.
Welcome to the new series of the old story. You are to help Faye save her family from Lilith, the queen of fairies.
Dream Chronicles 2: The Eternal Maze, developed by KatGames and published by PlayFirst, introduces you to already familiar characters - Faye, Fidget, her husband, and Lyre, their daughter.
And the mission for you in this game is to save Faye's husband and daughter form Lilith, the queen of fairies.
Sounds very much like the original game. So if you enjoyed playing the first one, you can get more of it now in this one.
Puzzle after puzzle you uncover the continuation of the previous story
playing as Faye. And I can assure you that you won't see the end of it
in this sequel...
The locations you are to visit are full of items to search for,
tasks to accomplish, mysteries to solve, gems to find and fun to have.
of the greatest things in these games is their graphics. These
beautifully performed masterpieces are one of the things that attract
to this game. And it was not lost in the sequel.
You visit up to 50 locations. And again you get different tasks that
require your quickness and logic to find some items to go further or to
repair something, for example.
There's even more to be concerned about - you are to collect Dream
Pieces, which are used then to fill the Dream Jewels, which in their
turn give you a scrambled word, which is supposed to help you with
future conundrum. And you know what? There are 15 jewels available, but
only 8 are found in a game, which means you may want to replay it.
As I said before the title of the game tells a lot itself. If it's new
for you, I can assure you it's worth trying; if it's not, you know what
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