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Haunted Halls: Green Hills Sanitarium is a newly released game for the hidden object/adventure fans. The game was realised absolutely in time for some horror... You are going to find yourself in a places you would never want to be in reallity. Trust me. It all is just way too creepy and not in a funny way. The game developers have chosen one of the most perfect places for an eerie story to unfold. You play as a young woman who kind of lost her boyfriend. He went to investigate an old forgotten mental clinic, but it's been a week now since the last information received from him. He told you that some strange things were happening here, but you didn't realized how true that was before you got to the place. You suffer from different hallucinations, some of which are not that unreal by the time you arrive to the clinic. You start from the outside area of the sanitarium exploring it all around. The place looks weird, sounds weird, and is weird.
You play as a young Nostradamus. He became aware of the strange gift - or curse, that he'd been given. He can't understand what to do with the visions that he occasionly gets. After his mom's advice he started a journal. The conversations usually happen between you and Leonardo Da Vinci. The is like a mentor for you giving advice and sharing some of his knowledge. Some interesting facts about him and other famous people you meet are recorded in the journal that you keep. Apart from the hidden object levels there are also many puzzles for you to solve. Most of them are very typical and the ones that you've seen and played before, like connecting the pipes or putting together a jigsaw puzzle. There are two modes in the game. The average one doesn't limit you in time for completing levels and doesn't punish you for random clicking, while the advanced one does.
You play a young FBI agent solving a series of muders. The story turns out to be more complicated than you would have expected. The story starts with the fact that you had been tortured by a nighmare as a girl every night till you left the town. The nightmare is really horrifying with some satanic rituals and scary creatures. So as you can expect that part from the past wasn't told you just to fill in the space, and you can expect to reach some links with the past now 20 years later. The game is a typical mixture of seek-and-find levels with the interactive parts and other small puzzles. The graphics is one of the major pros of the game. If you are anything like me and apprecialte when your eyes can get just as much pleasure as your mind, you should play Mystery Valley.
As it always happens to the priests or followers of any belief or order, the dark priests of the Chaos God are dreaming of nothing else but resurrection of their master. The events take place in the non-remarkable village of Westwind where it has been peace and quite for many years. Being a daughter of two great Shamans of the village, who are so inconveniently dead, you have nothing to do, but come to Westwind to fight the evil and its henchmen. Fortunately, your mission is more than possible, as you’ll deal with the habitual tasks of hidden object game.
The story of the game is very typical to those in the genre of hidden object games. Your main character - young stunning girl - is an archeologist (in what universe do those two are mixed together?). During one of her expeditions she comes across a strange scroll, and now she is set to go and find out the secrets of Atlantis. Before this situation you are told the history of Atlantis in its really short version. The story suggests that Atlantis had the greatest library of those times with the answers to every question (I wonder if they had "42" among their answers). So now this young archeologist goes to her grandpa, who is a reknown researcher, for help on her journey.
In Millionaire Manor: The Hidden Object Show things turn out to be very interesting. When you get to understand what's going on in regards to the story, it seems that they are kidding. But then you get to actually play the game to see that the gameplay is very polished and then you think - who said crazy unrealistic stories are bad? Some crazy guy had kidnapped your grandpa and put him into a big bird cage. Guess who is now responcible for your grandpa's rescue. Yep! It's you. And you are going to do that by solving a great number of hidden object levels and also several puzzles. Oh one more thing, there are also a few other folks kidnapped by this psycho waiting for your help.
For quite some time there have been rumors about the McInroy estate. People say they’ve seen terrifying shadows and wisps of ghostly figures. Normally, no one is allowed inside the estate, but the editor of a magazine has paid what some would call a small fortune to get access for a journalist that you are supposed to play for. As soon as you arrive to the spooky place you meet a female ghost wearing a long sleeping gown. Nipping all ahead that will be almost the only one ghost who will be not trying to scare you up to death, but peacefully explain you that “an evil presence binds all of them to the place”. So as you might have already understood “them” infers that there will be many ghosts on the grounds. But what is this “evil presence” she mentioned? Why would she call it a “presence” and not a ghost? Could it be something more? The truth will probably set all of the ghosts free…
The developers face a temptation to exploit a well-known and rather popular plot of the bestsellers pretty often. And it looks like Fugazo has stepped this road. After releasing Fiction Fixers: Adventures in Wonderland they decided to work over unfading novel of L. Frank Baum’s The Wonderful Wizard of Oz that has finally resulted in Fiction Fixers: The Curse of Oz. The sequel we’re talking about gives a chance to Victor Vile and Wicked Witch of the West to bring a disaster to the world of Oz and trap all the heroes we’ve already known. Being a full-fledged Fiction Fixer you’re supposed to deal with the troubles by your own this time.