Journalist Journey: The Eye of Odin - Searching Through The Case
This new hidden object game from Namco Networks will attract some and will scare away others. Journalist Journey: The Eye of Odin is full of challenging hidden object tasks, but it does lack some more story telling and even the main character involvement.
The game is a good hidden object one if you focus on that part only.
You are going to play as a young journalist investigating the case of a cult that threatens the whole world. That may sound quite big, but you don't get that impression from the main character at all as she seems to be so uninvolved.
Most of the game is spent in hidden object levels. The items you are searching for are hidden quite well. The hint system is based on rechargeable hints, but don't rely on computer's help too much - it seems that they take more time than usually to recharge.
There are also mini-games in Journalist Journey: The Eye of Odin, but you won't spend too much time here. Practically all of them will be familiar to the hidden object games fans. Some were most interesting as you really had to think of the ways to solve them though.
Journalist Journey has more than
25 widely varied locations, each packed with close to 20 hidden objects
(and sometimes more), and will eat up about four hours of game time.
Alongside the regular hidden objects, many levels
also include two or three "hidden" hidden objects that are, for
instance, stuck inside a flower pot or behind a door. Because they can't
be seen, finding them involves the time-honored tradition of the "pixel
hunt," moving the cursor slowly across the screen until it changes
shape to let you know you've found something.
A guide to progressing through the game's levels
are provided by an in-game journal, which updates automatically and is
normally fairly clear about what to do next, but there are occasions
when it can be a little unclear. The graphics look really attractive, and the sounds are nice too.
All in all the game is a great hidden object puzzle with only a problem with a story.
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