The once peaceful village of Hawksworth has been torn apart by huge earthquakes. The Dragon, Yggdrasil, who has been sleeping quietly at the roots of the Tree of Life, has awoken from his thousand year slumber and has begun to incinerate the roots of the tree. The strongest warriors of the village have embarked on a quest to find the four elemental runes and fight the Dragon! Will they be able to find the missing runes and save the Viking Worlds? Guide them to success and defeat the Dragon in this action-packed Time-Management adventure!
A paranormal private investigator receives a frantic call from her reporter friend Helen, who pleas in a terrified voice for her to leave immediately for the coastal town of Serpent Creek. Urged by her friend's desperate request, the detective arrives at her destination only to find no trace of Helen. Strangely enough, no one from the sleepy town seems to remember seeing the blonde reporter. Weirder still, the town's streets are crawling with snakes, the citizens seem to be sleepwalking through life, and the ground shakes with violent tremors. Can the detective save her friend, reveal the corruption and hidden agendas of the town's citizens, and stop an evil plot to bring the Snake God back to our world?
Help Amber expand her Jewel Shop! Keep your eye on the clock as you hurry to find the perfect jewels for your customers and replenish the counters after each sale! Meet fun and eccentric shoppers, craft unique and beautiful jewels for the king, and grow your business in this exciting Time-Management game! Can you keep up with the droves of capricious customers?
You’re driving home from work when you get an urgent call from your favorite niece, begging you to pick her up from her boarding school. The teachers have gone missing, her classmates are becoming violent, and shadow creatures are haunting every corner. Search the school, but remember this one simple rule: Never look into a mirror after sunset. Bloody Mary is always watching.
Natalie Cole, a young writer, is late to board the ship that was to take her home to America. Already depressed by a chain of misfortunes, Natalie becomes absolutely despondent. Just when she is about to give up hope of getting home, she meets a captain at the port who is sailing a cargo ship to her very same destination, and he invites her to sail along with him and his crew. Natalie, relieved at her good fortune, agrees. Little does she know, this random stroke of good luck hasn't come without a price. Natalie has unwittingly embarked on a dangerous and exciting journey where she must prevent ancient evil from awakening inside a mysterious antique collection on board the cargo ship! Can Natalie save the crew and its captain from evil spirits and still return home?