Green Moon - A Dream Come True
The
much desired release of Absolutist has finally come out! Green Moon is
calling for you to complete an amazing and fine mission and make the
eternal dream of humanity come true. Green Moon was supposed to remind
the players what a classic quest game tastes like, giving them the
chance to exercise their brains. Saying without exaggeration, the
developers really managed to make a go of it. If an original quest
presupposes wandering around a decent number of locations trying to
find or obtain a certain item, here you go!
The breath-taking adventures usually start with the little, this time – with an inheritance certificate.
Lucky
you are, before going to a better world your poor old uncle Louis
signed you away his even older house. So, please, receive the photo,
take the keys, look round and get settled. But shabby and plain as it
is, the mansion still conceals a fabulous mystery. Penetrating into its
secret premises you face a magic book which is going to reveal you
unbelievable knowledge and provide a good few hours of unforgettable
pastime.
The gameplay is designed to provide the player a certain freedom
concerning completing the missions – no deadlines, no strict sequence
of actions, visiting locations and using the items. Some players may
consider it a disadvantage but the others would surely appreciate the
wideness of possibilities. Almost any other goal can be reached by a
number of ways. Though, to be frank, the idea that everything you
happen to stumble upon must be used somewhere may haunt a player just
for want of habit.
As
it's not a hidden object quest, no hint button is provided. Instead a
number of notes and drawings are scattered around to give you a prompt
in the case you dead-lock. The authors also seem to apply all the
efforts to confuse the players. Thus, call for your wit in order to
guess what was meant to find or to do. Magnet generation is a bright
example. Was it a joke to touch the uninsulated wire with your bare
hands? No fatal outcomes? By the way, the game offers a wide range of
opportunities to pass away, moreover providing a taunt for each case.
To my mind, it was a bit too tough on the part of the developers, which
on the other hand may be considered a special thrill. Anyway, do mind
your every step and think twice before applying unidentified objects.
As for the functionality, the moon navigator may require some time
to get accustomed to, and the inventory panel may seem a bit
insufficient. The chief recommendation is not to start grabbing
everything that happens along, then 14 cells would appear more than
enough. It is also possible to take the items out in most locations but
be sure not to forget where you have dropped them.
Nevertheless,
even regarding all the faults and gaps Green Moon is deemed to become a
hit. Its fresh idea, its numerous locations with startling art and
animation is sure to provide a durable impact even on the most
sophisticated quest fans. Take your ticket to the Moon in this
breath-catching adventure which is going to drag you through such
unpredictable places as damp prehistoric forests and sultry deserts of
ancient Egypt! Learn the secrets of way the Great Pyramids were built
and the first wheel invented. By no means you are going to turn the
sounds off if you usually do, for the music reflects and maintains the
mood of each scene. The included mini-games deserve special merit for
being truly original and amusing.
To cut the long story short, the game is sure to glue you to the screen
till its outro and continue calling you for the unknown even in your
dreams.
Start for the inconceivable journey and face its dangers to find yourself on the Green Moon!