Settlement Colossus
Having provided the gamers with tons of
games of every genre possible, especially the hidden object and
time-management genres, the games developers now offer something really
refreshing when they give us games with combination of mechanics.
Settlement Colossus would be one of
those. The game reminds a hidden object one but it also involves lots
of strategy to get to the end.
You are to be a part of a newly settled
community observing their life and development.
Being in control of this growing society
you have to be focused on resources all the time. At first you need
things that would simply help all you stay alive (like collecting
berries and sticks), but after a while things get more complex.
Having reached a
certain level you'll be investing your time and
resources into building schools, farms, and, of course, religious
temples. So as you understand the resources that you gather are
vital for your whole life.
The story part of the game is a bit boring
and uninteresting. You get pieces of it in between the levels, learning
stories of people and some history behind the current situation in
general. But it really is cool to watch the community grow and develop.
The game is divided into several chapters.
Each of those has its objectives. Some of those you have to complete
anyway, while others are optional. As you progress you get more and more
options of what you can collect, which in its turn implies the options
of what you can build.
Collecting the resources will take most of
your time, which is quite repetitive. But there is a mini-game that
should give you a break. The only is that it happens so infrequently
that it doesn't really do the job.
While the cut-scenes telling the story are
rather ugly, the general graphics and especially the hidden object
scenes are done very well. The animated parts make playing a really
enjoying experience.
Trying the demo version is a good thing
in order to make your mind about the game.
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