The Palace Builder - Gabriel or Gabriella?
Another building game for the fans of the simulation genre. The Palace Builder from PlayFirst will take to France in the 18th century.
The building you are going to be doing here is a bit different from the contemporary building done in most of the games of this genre.
You are playing as a young apprentice of a royal architect to make your dream come true.
Your character is a young girl who has to pretend to be a boy since no emancipation had happened yet, and not a single woman is going to be accepted to be an architect for the aristocracy.
So her father finds the way out - she can become a boy. Well no surgery was used to achieve that goal at that time. A wig and man's clothes would do the job.
Gabriella starts her career as Gabriel building all kinds of stuff for the Queen and other influential people. Step by step Gabriella proves to be a talented and gifted architect. And the Queen's approval let's her palace grow and become more and more beautiful. This is the palace she is going to live one day in, and this process you can observe in between the levels.
Despite the place and era the building process is pretty much the same as in other building games.
The game play is pretty simple and clear. You get an area to fill with the building items. What you are going to build is shown at the top of the screen. But whatever that is that you are building you are going to need people and materials.
First you choose a place for building, then you send workers there and supply with the materials. Once they are done, you get the payment.
But don't be surprised to find your self in a situation when you have no more workers or no more money to buy the materials. Most often you need to look what can you do to get some money or wait for something to be completed giving you some money and workers back.
What I didn't really like is that you can choose practically any place for a new construction. And that means that you can have an ugly layout of all of the items at the end if you don't try to make it pretty on purpose. Making that a requirement would add challenge and beauty to the game.
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