Unexpected Journey - Lot's Of Searching
Journey isn't a journey if everything happens just as it is expected to happen. Things just should go a bit wrong at some point to make it more adventurous.
Unexpected Journey is about about almost the same story that happened with a journalist who was caught up by a number of unpredictable events as she followed her ambitions.
You play as Linda Woodberry, a journalist who is on her new mission to work with celebrities.
Linda Woodberry is looking forward to go and meet all the famous people from the art world. She is to join them an a cruise ship, but little does she know about all of the events that are about to happen and take her on a really unexpected journey.
Most of the gaming time is going to be spent in the hidden object part
of the game. The scenes you are to work with are just crazy cluttered
with items. They just dumped all the heap of items available on the
scenes.
Limiting the list to only 4 items at a time, and forcing you to open,
close and reopen things to find them, numerous times, may add time, but
it doesn't add any challenge when things are so easy to find. Even after
the dialog tells you there are other items and tasks you need to
complete, you still have to wait until they come up in the 4 item list.
Objects are simply given, one at a time, in almost never-ending shopping
lists, and bear (once more) no relation with the storyline. Hints recharge fairly fast, but random-clicking is not penalized. There is no time limit to make it more challenging.
The mini-games are way simple, like finding the differences between the two images. You can't skip them even if you want to.
But the dialogs that you get you get in between the levels can be skipped. And the desire to do that comes quite naturally because of the lack of the story line, that could have been developed more with the general concept behind it.
The game may attract the fans of the searching process with only a few mini-games dropped in.
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